Plenty of amazing games are available online to play, but very few are offering features offered by The Elder Scrolls V Skyrim. Manual re-enabling of the AGO's MCM options will be ignored until you disable this option. In future versions of AIM FIX mod this mechanism may be improved and will cover more options. after equipping in favorites/inventory menus). [-] Aiming offsets: removed dual attack offsets for spells and staves - they are no longer needed because of a new handling mechanism for magic offsets (described above). No need to update if you already playing well. Skyrim SE. After that save the game and exit from Skyrim to desktop. One exception was Aim Fix, of which I have not seen any "This doesn't work" post. Please read later to meet more performance and compatibility features related to this mechanism. AIM FIX Combat Camera mod version history. Releasing one of the attack buttons during a dual charge/cast will bring the offset for charging spell the remaining active. Original Creator of this was Funkonaut on LE - Was broken and people had to fix it on their own Unauthorized SSE Port was done by Wilmil1219 on SE - Still broken after porting and offered no fix, so people fixed it from the instructions on the LE & SE versions. For inexperienced players it's recommended to enable them all. It should fix your issue, I don't see why it wouldn't. This article contain explanation on the gameplay mechanics with or without the auto-aim assist (when you toggle the appropriate switches in the "Aiming Control" MCM-section of AIM FIX mod). [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Ranged Activity to dynamically display the hovering crosshair. [+] Zero All Archery Offsets - reset archery offsets (fill with zeros). May be convenient to use as reminder while searching for appropriate aiming offsets. [*] Fixed position re-absorbing of the custom UI sneak eye for the "Stealth Meter: Lock (Update Custom UI)" switch when it was toggled more than once. Rejected . [*] Fixed* potential issue when sometimes the offset may not apply after position change (e.g. Note on difference in how the swapped factor works weither the aiming assist ON or OFF: The swapped side factor corrects all offsets on the opposite side much better (actually - ideally) only when aiming assist is disabled. [+] 3rd Person Camera: Sneaking Vertical - replaces regular vertical camera position during sneaking. Tip on finding the apropriate value for the swapped factor when auto-aim assist is enabled: Simply do the same as described above for auro-aim disabled but with one difference - on the opposite side do another shot (using arrow or spell) and watch where it fall at horizontal axis (how far from the crosshair). So nothing compicated, you can change this value any time. I didn't notice that, but yes I have had that occur to me before but only in a corrupted save. Copyright © 2021 Robin Scott. [+] MCM section - Exploration Activity (no weapon/spell drawn/equipped - ex. When disabled the stealth meter will start getting the aiming offsets or position lowering. 2.5. ;). You must think and decide for your self, what's better exactly for you. The main purpose of Lock Wheel Zoom is to provide preservation of the aiming accuracy offsets, which is useful if you like to disable the aim assist. Left handed offsets will also apply during left attack. Please don't pay attention on the crosshair dissapearings even when it hovered - it's made specially to minimize the script load to almost zeroed. Total views. heal of flames). Left handed spells will apply during dual fire attack as soon as the right attack button is released. [+] New option "Process 'Sneak' Key - disabling this hook will cause AIM FIX to stop capturing and processing the Sneak hotkey (default key are Ctrl) to suit needs of some another mod, if you consciously want it. [+] New option "Process Camera Zoom In/Out Keys" - Disabling this hook will cause AIM FIX to stop capturing and processing camera zooming in and out (default keys are the mouse wheel up/down) to suit needs of some another mod, if you consciously want it. Of course the performance will not increase drastically, but it's a more logical way to manage unused features. Copyright © 2021 Robin Scott. Skyrim Low Fps Fix HELP? [+] New option "Process Animation Events" - disabling this hook will cause AIM FIX to stop capturing and processing animations events to suit needs of some another mod, if you consciously want it. [+] Ranged NPC Accuracy Degree - Accuracy percentage of NPC ranged attacks. Additional note for better understanding how it works: right handed magic offsets now will apply instantly on eqip (before the attack). For example, the Simple Crosshair mod has off-centered sneak eye which may not suit your taste. Causes of Skyrim Keeps Crashing Problem Issue . This will not affects the archery offsets. f1PBoltTiltUpAngle sets the upward tilt angle of crossbow bolts in first-person view. Years later I played on the PC with some mods my husband chose for me - namely for fixing the UI which is totally built for consoles. It's almost the same in 1st person. For Special Edition it will be possible only if Enhanced Camera mod SSE will be released. To see examples of how it works in vanilla and then with Proper Aiming see the video at the end of description. AIM FIX additional features (when needed): the absorbed stealth meter position is used for dynamic crosshair toggling between the activities and for lowering the centered sneak eye during hovering on interacting objects objects/NPC's, also stealth meter will start recieving the aiming offsets when it centerd (vanilla) during sneaking. For some cells, it may be necessary to toggle clipping (console command tcl) to reach certain areas.For information on unused content in general, please see the related page. [+] 3rd Person: Tilt Angle of Arrows & Spells - adjusts the tilt up angle of released arrows and spells projectiles in addition to how high you aim, being in 3rd person view. Added a new switch "Auto Switch 3rd Person View: Magic Only" in the "Ranged Activity" MCM-section. [*] Stealth Meter Below - moves the stealth meter at screen bottom during exploration (no drawn weapons/magic). Now it works better. The location is outside of Iverstead. Consequences: the "Crosshair: Show while Hovering on Objects" switches will become unavailable and its functions will be inhibited. So again hit swap side hotkey and watch where the crosshair goes. Unfortunately, there is no similar setting for third-person view. You can … This update is only save compatible if you have NOT started Dawnguard. User determines how much easy or realistic the aiming will be. Whenever I prepare to shoot an arrow in first person the bow is aimed diagonally upward and the arrow trayectory is also affected. No aim pointer in skyrim. louise tagg Posts: 3394 Joined: Sun Aug 06, 2006 8:32 am » Sat May 26, 2012 7:00 pm . f1PBoltTiltUpAngle=0.7. 2019-08-16 - updated [AIM FIX compatibility patch for non-vanilla start]. This is a just a basic performance type of mod. Now the crosshair can be switched dynamically in according with each of the Activity setup and it supports custom UI's stealth meter position. Fixed v2.1 issue (discovered thanks to f0restGG): unstable work and CTD at the intro sequence in Helgen (more description about changes below at p.2.2). I have uninstalled every single mod I had installed and am running on vanilla skyrim and yet the problem is still there on every save and every character I have. I just got skyrim for my pc but my pc is slow and they say you can improve it by turning off shadows but idk how to turn the shadows off can someone make a video or give me detailed instructions on how to do this? So nothing compicated, you can change this value any time. When stealth meter is below the regular crosshair will be shown at the center (if it enabled too). These mods were installed so as to unlock Skyrim's framerate limit, so that I could record the TRUE values my hardware was putting out, and not just "60". We The Players Winners - November/December. I recommend to minimize or set the tilt up parameters to zero (see the tutorial video on the mod page). Functionality remains the same. [*] Fixed position recovery of a custom UI's stealth meter position after settings reset and in-game uninstall (discovered thanks to Psyphie). You still be able to perform a wheel zoom in other Activities. Known issue: it doesn't work with constant spells … For example, I personally recommend to leave it enabled even if you prefer play without auto-aim at all, it allows you to conveniently pursue deer and wolves on horseback while on foot you can be a hardcore archer again. Proper Aiming doesn't seem to work at all for me :/ Also Proper Aiming only applies to 3rd Person. I haven't experienced either in Skyrim. Thank you very much for reading this changelog, I hope it helps you to build a whole picture of new possibilities you get with the AIM FIX. Negative values means zooming in (closer). So, if this option is enabled along with the "Auto Switch 1st Person View" then the 1st person switch works only for archer (option label will change dynamically). AIM FIX - total control over the crosshair for archery and magic at Skyrim Special Edition Nexus - Mods and Community. More new melee combat, new shout, falls down, enrages, and locational damage. 1.3. [+] Improved stability on mod initialization (first load): fixed "MCM does not appear" problem, and in case if it still happens you can read the documentation on the mod page which contain instructions. Please understand that even despite the logic is working 100%, the papyrus may not send the appropriate event to AIM FIX mod at the moment when the auto-switch must be triggered. 2.6. Default FOV value = 70.59 is recommended as the best for 16:9 screens (no distortions). [+] Aim assist auto-switches - tweaks for the vanilla auto-aim which are similar to the Proper aiming mod and Customizable Camera mod, but here in the AIM FIX they can be activated dynamically depending on player activity. 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